See, Art of Fighting 2 had voice acting. Not a big surprise, since many SNK titles at the time did, but AoF2 is special. See, it was dubbed. Whereas Art of Fighting and Fatal Fury 2/Special/3 all kept the same voice acting regardless of the region, Art of Fighting 2 had Japanese for Japan and English for America. Art of Fighting: Tecmo World Soccer '96. Game: Art of Fighting 2 File Name: aof2.zip File Size: 11.86 MB Genre: Fighting/Beat 'Em Up System: Neo Geo Downloads.
—How long did it take to develop Art of Fighting 2?
Development Staff: Hmm, a little over a year.
—How were the new characters Eiji Kisaragi and Temjin created?
Staff: For the new characters, we were unable to connect them to the story, so that meant we had more freedom in designing them. We wanted to make a really flashy, cool character with Kisaragi, and with Temjin, we were going for a lovable character. We were trying to rival King of Fighters in that way.
—I know every development has its difficulties: what were some you faced this time?
Staff: The biggest challenge was balancing all the different characters.
—In the first Art of Fighting, in order to emphasize the story, you placed more weight on the vs. CPU battles. How did you approach that balance in this game?
Staff: Well, just as you said, in the first game we were trying to pursue an interesting story, which necessarily meant more emphasis on the CPU battles. Art of Fighting 2 was meant to be more of a King of Fighters-style, “fighting tournament” game. To that end, we intended for the vs. play to be more important this time.
—Art of Fighting 2 has received a lot of praise for its many cool lines of dialogue, but who comes up with all that? Is it all done by one person in planning, or?
Staff: The designers for each character, and the planners, get together and write it all out.
Concept art for Temujin. The Karnov-style character and bearded cowboy character are early alternate designs. The sketch of the little children above says “These are the children Temujin was looking after and raising in Southtown.”
—The names of the moves are also really cool and memorable. Where do you come up with all them?
Staff: This time, we used the names from the previous game as our basis. If there’s a strong move, we try to come up with a fittingly tough-sounding name.
—Regarding the hidden character Geese, he’s said to be the center of his organization, but what kind of organization is it, and what position does he hold exactly?
Staff: I don’t want to reveal too much now, but we have some future plans for the series (game and non-game related) in which it will all become clear.
—By the way, in the background of Robert’s stage, there’s someone peeking through the door and watching… who could it be?
Staff: The person worriedly peeking through that door is the Garcia family butler. Also, the silhouette that you can see on the second floor is Robert’s father. It’s said that when you see his figure there in the window silently watching over the house, a challenger has arrived…
Art Of Fighting 2 Aof2 Zippo
—Are there any other little playful touches you added that you can tell us about?
Staff: The promoter of the King of Fighters tournament has sent their underlings to watch the proceedings. They can be found in each stage… see if you can spot them!
—Finally, I’d like to ask about Art of Fighting 3… is it currently in development? What kind of game will it be?
Staff: I’m not sure yet what will happen there—we only just released Art of Fighting 2, after all. I think it depends on the reaction of the players!
—Thank you for your time today.
Art of Fighting 2 – Concept Art Gallery
Early concept art for Eiji Kisaragi. The text states he was a “short, Mexican Wrestler type character”.
Ryuhaku Todoh was also an early candidate for inclusion in Aof2, but for some reason was later dropped.
Early concept art for Eiji Kisaragi’s stage. The Japanese theme makes sense for his character, but ultimately a modern airport setting was chosen.
Concept art for Robert Garcia, modeling three different potential outfits.
Early concept art for Ryo Sakazaki’s stage. The “national park” theme is more obvious here, whereas the final version in-game looks more like a farm.
Concept art for King. The image on the right is an earlier design.
Art Of Fighting 2 / Ryuuko No Ken 2 (ngm-056)+aof2.zip
Concept art for Jack Turner showing an early design somewhat reminiscent of Ray Jackson from Bloodsport.
Various concept art for Yuri Sakazaki, including always important design notes like the frilly style of her undergarments and the aerobics leotard exposing her belly button (well, I guess her stage is a fitness club…)
Concept art for Yuri Sakazaki’s friends, who don’t appear in the game and seem to have been designed to help flesh out her character. The text for the friend on the left reads: “Yuri’s Friend #1. Part-time model. Stylish! Relatively masculine personality.” The middle character: “Yuri’s Friend #2. A quiet girl who is good at studying. Somewhat sickly.” And the far right: “Yuri’s Friend #3. A child about 10 years old, thinks of Yuri as her big sister.”
Art Of Fighting 2 Aof2 Zip File
Art Of Fighting 2 Aof2.zip
Contents > NEO.emuImportant Note: Make sure to use Neogeo zipped rom sets from a recent MAME set like 0.144 and higher. Do not use sets from Neorage or FBA since they are not 100% compatible. Also do not unzip or rename any game files. Initial Setup: - Create a game directory on your device (named Neogeo for example), using a file manager app or your PC
- Obtain neogeo.zip from a recent version of MAME and place it in the directory. If you're having trouble finding the right one, search Google for 'MAME Bios'
- Obtain at least one game zip and place it in the directory, making sure it's on the compatibility list below. For example, if you want 'Metal Slug', you'll need the file mslug.zip
- Launch NEO.emu and select 'Load Game', then navigate to the directory you previously made and select the game zip you want to run
- Once you've navigated to the game directory, you may also select 'Load Game From List' to show the full titles for easier game selection
Neogeo-specific Options: - Emulate Timer: Enable the per-scanline timer used in some games for raster effects. 'Auto' enables it using a built-in list of games that require it (mostly soccer ones). Turn it off if you experience flickering graphics.
- Make/Use Cache Files: Create and use .gno cache files when loading a game. These files speed up loading and reduce memory usage of games but may not work with all games yet. Loading a game the first time without a .gno file present will take 2x-3x longer, but once created the game will load around 10x faster.
FAQ:
Q: I'm stuck with 4 credits, how do I insert more? A: When in console (AES) mode, you can't insert more credits just like the real Neogeo system. If you push start+select to access the Universe BIOS menu, most games have infinite life/credit cheats listed. Alternatively, to switch into arcade (MVS) mode: open the app menu, change the setting under Unibios Switches, and reset the game. Now push the select button to insert as many credits as you like.
Compatibility List (All sets were tested from MAME 0.144, larger ones require devices with at least 512MB of memory): OK | Runs, but has issues
| Doesn't work yet on all ports
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Note: No current ports use the C core so all issues with it are now marked 'OK' Game Title
| Filename | Compatibility Note
| 3 Count Bout | 3countb.zip | 2020 Super Baseball | 2020bb.zip | Alpha Mission II | alpham2.zip | Andro Dunos | androdun.zip | Aggressors of Dark Kombat | aodk.zip | Art of Fighting | aof.zip | Art of Fighting 2 | aof2.zip | Art of Fighting 3 | aof3.zip | Bakatonosama Mahjong Manyuki | bakatono.zip | Bang Bang Busters
| bbbuster.zip | Bang Bead | bangbead.zip | Blue's Journey | bjourney.zip | Blazing Star | blazstar.zip | Breakers | breakers.zip | Breakers Revenge | breakrev.zip | Baseball Stars Professional | bstars.zip | Baseball Stars 2 | bstars2.zip | Burning Fight | burningf.zip | Crossed Swords | crsword.zip | Captain Tomaday | ctomaday.zip | Cyber-Lip | cyberlip.zip | Digger Man (prototype) | diggerma.zip | Double Dragon | doubledr.zip | Eight Man | eightman.zip | Fatal Fury Special | fatfursp.zip | Fatal Fury | fatfury1.zip | Fatal Fury 2 | fatfury2.zip | Corrupt Graphics | Fatal Fury 3 | fatfury3.zip | Football Frenzy | fbfrenzy.zip | Fight Fever | fightfev.zip | Battle Flip Shot | flipshot.zip | Galaxy Fight | galaxyfg.zip | Ganryu | ganryu.zip | Garou - Mark of the Wolves | garou.zip | Ghostlop (prototype) | ghostlop.zip | Goal! Goal! Goal! | goalx3.zip | Voltage Fighter - Gowcaizer | gowcaizr.zip | Ghost Pilots | gpilots.zip | Gururin | gururin.zip | Ironclad / Choutetsu Brikin'ger | ironclad.zip | The Irritating Maze | irrmaze.zip | Lockup | Jyanshin Densetsu - Quest of Jongmaster | janshin.zip | Jockey Grand Prix | jockeygp.zip | Lockup | Puzzled / Joy Joy Kid | joyjoy.zip | Far East of Eden - Kabuki Klash / Tengai Makyou - Shin Den | kabukikl.zip | Karnov's Revenge / Fighter's History Dynamite | karnovr.zip | Kizuna Encounter - Super Tag Battle | kizuna.zip | KOF 94 | kof94.zip | KOF 95 | kof95.zip | KOF 96 | kof96.zip | KOF 97 | kof97.zip | KOF 98 | kof98.zip | KOF 99 | kof99.zip | KOF 2000 | kof2000.zip | Sound Issues | KOF 2001 | kof2001.zip | Missing Graphics | KOF 2002 | kof2002.zip | Sound Issues | KOF 2003 | kof2003.zip | Lockup | King of the Monsters | kotm.zip | King of the Monsters 2 | kotm2.zip | Last Blade / Bakumatsu Roman - Gekka no Kenshi | lastblad.zip | Last Blade 2 / Bakumatsu Roman - Dai Ni Maku Gekka no Kenshi | lastbld2.zip | League Bowling | lbowling.zip | Legend of Success Joe | legendos.zip | Last Resort | lresort.zip | Magical Drop 2 | magdrop2.zip | Magical Drop 3 | magdrop3.zip | Magician Lord | maglord.zip | Mahjong Kyoretsuden | mahretsu.zip | Chibi Marukochan Deluxe Quiz | marukodq.zip | Matrimelee / Shin Gouketsuji Ichizoku Toukon | matrim.zip | Money Puzzle Exchanger / Money Idol Exchanger | miexchng.zip | Minnasan no Okagesamadesu | minasan.zip | Syougi no Tatsujin - Master of Syougi | mosyougi.zip | Metal Slug | mslug.zip | Metal Slug 2 | mslug2.zip | Metal Slug X | mslugx.zip | Metal Slug 3 | mslug3.zip | ARM Core is OK, Possible Lockups on C core
| Metal Slug 4 | mslug4.zip | ARM Core is OK, Possible Lockups on C core
| Metal Slug 5 | mslug5.zip | Lockup | Mutation Nation | mutnat.zip | NAM-1975 | nam1975.zip | Ninja Combat | ncombat.zip | Ninja Commando | ncommand.zip | ARM Core is OK, Random Lockups on C Core
| Neo Bomberman | neobombe.zip | Neo-Geo Cup '98 - The Road to the Victory | neocup98.zip | Neo Drift Out - New Technology | neodrift.zip | Neo Mr. Do! | neomrdo.zip | Nightmare in the Dark | nitd.zip | Ninja Master's | ninjamas.zip | Over Top | overtop.zip | Panic Bomber | panicbom.zip | Puzzle Bobble 2 / Bust-A-Move Again | pbobbl2n.zip | Puzzle Bobble / Bust-A-Move | pbobblen.zip | Pleasure Goal / Futsal - 5 on 5 Mini Soccer | pgoal.zip | Pochi and Nyaa | pnyaa.zip | No Sound | Pop 'n Bounce / Gapporin | popbounc.zip | Prehistoric Isle 2 | preisle2.zip | Missing Graphics | Power Spikes II | pspikes2.zip | Pulstar | pulstar.zip | Puzzle De Pon! | puzzledp.zip | Puzzle De Pon! R! | puzzldpr.zip | Quiz Daisousa Sen - The Last Count Down | quizdais.zip | Quiz Meitantei Neo & Geo - Quiz Daisousa Sen part 2 | quizdai2.zip | Quiz King of Fighters | quizkof.zip | Ragnagard / Shin-Oh-Ken | ragnagrd.zip | Real Bout Fatal Fury | rbff1.zip | Real Bout Fatal Fury Special | rbffspec.zip | Real Bout Fatal Fury 2 | rbff2.zip | Riding Hero | ridhero.zip | Missing Graphics | Robo Army | roboarmy.zip | Rage of the Dragons | rotd.zip | Missing Graphics | Strikers 1945 Plus | s1945p.zip | Missing Graphics | Samurai Showdown | samsho.zip | Samurai Showdown 2 | samsho2.zip | Samurai Showdown 3 | samsho3.zip | Samurai Showdown 4 | samsho4.zip | Samurai Showdown 5 | samsho5.zip | Lockup | Samurai Showdown 5 Special | samsh5sp.zip | Lockup | Savage Reign | savagere.zip | Super Dodge Ball | sdodgeb.zip | Sengoku 2 | sengoku2.zip | Sengoku 3 | sengoku3.zip | Missing Graphics | Shock Troopers | shocktro.zip | Shock Troopers 2 | shocktr2.zip | Soccer Brawl | socbrawl.zip | Sonic Wings 2 | sonicwi2.zip | Sonic Wings 3 | sonicwi3.zip | Spin Master / Miracle Adventure | spinmast.zip | Super Sidekicks | ssideki.zip | Super Sidekicks 2 | ssideki2.zip | Super Sidekicks 3 | ssideki3.zip | Ultimate 11 - The SNK Football Championship | ssideki4.zip | Stakes Winner | stakwin.zip | Stakes Winner 2 | stakwin2.zip | Street Hoop / Street Slam / Dunk Dream | strhoop.zip | The Super Spy | superspy.zip | SNK vs. CAPCOM SVC CHAOS | svc.zip | Lockup | Top Hunter - Roddy & Cathy | tophuntr.zip | ARM Core is OK, In-game Issues on C Core
| Top Player's Golf | tpgolf.zip | Thrash Rally | trally.zip | Treasure of the Caribbean | totcarib.zip | Neo Turf Masters | turfmast.zip | Twinkle Star Sprites | twinspri.zip | Tecmo World Soccer '96 | tws96.zip | ARM Core is OK, CPU Crash on C Core
| Viewpoint | viewpoin.zip | ARM Core is OK, CPU Crash on C Core
| V-Liner | vliner.zip | CPU Reboots | Waku Waku 7 | wakuwak7.zip | World Heroes | wh1.zip | World Heroes 2 | wh2.zip | World Heroes 2 Jet | wh2j.zip | World Heroes Perfect | whp.zip | Windjammers / Flying Power Disc | wjammers.zip | Zed Blade / Operation Ragnarok | zedblade.zip | Zupapa! | zupapa.zip | Missing Graphics | Needed BIOS Files (number in parentheses is CRC-32): If you wish to remove unused files in your neogeo.zip, these are the exact files currently needed by NEO.emu - 000-lo.lo (0x5a86cff2)
- sfix.sfix (0xc2ea0cfd)
- For Universe BIOS mode: uni-bios_2_3.rom (0x27664eb5)
- For MVS Japan mode : vs-bios.rom (0xf0e8f27d)
- For MVS USA mode : usa_2slt.bin (0xe72943de)
- For MVS Asia mode :asia-s3.rom (0x91b64be3)
- For MVS Europe mode : sp-s2.sp1 (0x9036d879)
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